Dani's Super Happy Pathfinder Fun Time
This section is for general house rules, such as the use of an abstract movement system suitable for play without maps, hero points, average party level, and ability score increases.
This section is about rules changes regarding specific classes, particularly the monk and fighter.
These house rules detail important changes to combat, including the critical hit deck and Called Shots.
This section details changes made to certain skills and feats, including weapon proficiencies.
This section is about a significant change in how the crafting skills works, drastically simplifying it.
These house rules are about specific weapons and their special qualities.